![]() Reorienting the 360 video so that the action is in the center of the frame is easy: go to the beginning, then just click and drag on the preview, the same as you do to fix the horizon line. If the point of interest was too far towards the edges, this would force the viewer to 'wander' too much, looking left or right to find the action. The best way to focus your viewer is to move the primary action area to the center of the screen (the direct center of the 360 video is facing forward for the viewer when they start watching). ![]() You want to immediately direct their attention by already having them oriented towards the action. The reason you want the primary action in the center of the screen at the start of a 360 video is because the viewer will be looking all around once the video starts. In our example, that was where the bikers were going come through from the trees. You need to set a default field of view for you viewers when they start up a 360 video. The trees were a good vertical line in our example. Your equirectangular video and get everything lined up. Put the straight edge in the center of your frame, this will help gauge However, you can look for something else: a straight vertical edge. Making shots is a lot easier when you can see the horizon, but that's not always possible. ![]() One thing to note with our example: it was an outdoor shot, on a hillside, with no real Just click and drag to adjust the orientation of your equirectangular You'll usually need to make some fine-tuning adjustments. It's very common at this stage to get an image that's pretty wonky looking. Together and output an equirectangular image. Select you camera and click the Stitch button.Īutopano Video Pro will now run through and stitch all the clips The Stitch tab, and find the camera pre-sets. If you need to you can adjustĪny of your footage using the nearest frame tools. That's not even a full frame worth, so we didn't have to worry about adjusting the nearest frame. In our example, we ended up with two different clips off by one millisecond. Start with a search range of 10 seconds: the default. Synchronization tab and select the method that's best for your footage. On a tripod, as in our example, audio synchronization works well. Synchronization, but when all the cameras are locked down Something is moving, it might be better to use the motion Use to synchronize our footage: audio synchronization and motion synchronization. You may be using a camera setup that has multiple separate cameras With advanced camera rigs, like the GoPro Omni, all the cameras start in sync. Once you've dropped in all of your clips you can seeĮach one of them in the preview panel. You can use any type of camera setup, as Autopano will work with just about any rig, but make sure you import all the clips. Once you launch Autopano Video Pro, the first option you see is to drag and drop your videos into the project. I'll also show you some addition steps using the Google 360 Video Metadata App and Adobe Premiere Pro CC 2015.3, but these are not required. You can download a trial version of Kolor Autopano Video Pro to follow along. In order to follow along with this lesson you will need Kolor Autopano Video Pro along with some footage shot on a 360 camera setup. Finally, I'll show you how to add 360 metadata to your video and make it ready for upload (11:44).Then you'll learn how to export your video (9:53).Then we will cover how to adjust and fine tune settings (8:38).You'll learn how to decide which blending mode work best for a.We'll take a look at the stabilization features (5:25).Then you'll reorient the horizon (3:10).Then you'll learn how to stitch your clips together (2:25).Synchronize your clips so they are all aligned perfectly (1:15) In this projects case, 3x NVidia GeForce GTX 780Tis were used to power-through the rendering.How to import your footage into Autopano Video Pro (0:41) OctaneRender can use multiple NVidia GPUs with parallel processing to greatly speed up 3D rendering times. There was a balance between render time and output quality decided but the saviour of the project was a render engine from OTOY called OctaneRender. ![]() Render time! 4000+ frames, 圆 cameras, at 2024×2048 pixels was heavy demand for any 3D animated project. What were the challenges that you faced and overcame? The Mettle Skybox suite was the tool of choice! This a fantastic method for adding 3D to 360 video although my interest was trying to come up with some sort of pipeline or workflow to allow traditional methods with 3D applications such as Maxon Cinema 4D. Previous examples show plugins such as Video Copilots Element 3D being used to add OBJ models into After Effects with Mettles Skybox Extractor. The goal of this project was to use 3D applications with 360 video.
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